A downloadable demo

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[Prototype / Demo]

~

Never had you thought the old ruins in the wilderness were still inhabited. 
No one would miss anything taken from a long-lost temple;
a pantheon no longer worshipped, a god long forgotten. 
Before the night did peak you learned that
not all myths fade,
nor do all gods care if you believe in them;
and what ancient mind might see it fit to show you
what awaits you deep inside the dark.

~


  • Fantasy-Horror
  • No Copyrighted Music
  • WASD Controls: Spacebar Jump, Ctrl Crouch, Pause with Tab
  • Playtime: ~10-40 minutes
  • Audio: Potentially loud on opening game
  • Aggravation potential: moderate
  • One ending unless you count dying



Dark god's labyrinth is a solo-developed demo [alpha].  It's my first published game so I got a bit overly romantic about it and put a little too much love into it. I do hope you enjoy it and get a taste for what I want to make and the realms I want to show you.

While there is definitely more to the lore for the game connected to a whole universe to explore, this demo serves as option one of a treasure trove of possible games that could come to be if funded and supported.  Let me know what I got right, or what killed the vibe: So please leave a comment and rate the game!

If you would like to support this game or see what I have in store next time please consider making a small donation or following+ me in my journey!

.


Published 17 days ago
StatusPrototype
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorMax-Blast
GenreAdventure
Made withUnreal Engine, Audacity, Blender
Tags3D, Atmospheric, Fantasy, First-Person, Horror, Monsters, Short, Singleplayer, Survival Horror
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse

Download

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Click download now to get access to the following files:

Dark god's labyrinth demo.zip 620 MB

Comments

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This was intense you will get spooked and afraid. Only thing of course need more direction on what to do and maybe weapon. Great game.

(+1)

Thank you! Yes, the labyrinthine nature was a little overshadowed by something along the lines of aimless wandering. I think a more filled out level and maybe a simple minimap should fix the issue. As for weapons, I do intend to add a basic melee attack, with varied objects to swing around, including weapons. 


Although, while maybe a bit unbalanced at the moment, the helpless feeling is intentional and important to the lore.

Thank you again for your feedback!!

Nice this was very good demo so far i like it and its very well made anyway well done and keep it up!